You Don't Win Friends With Spoi-lers

Kinja'd!!! "PS9" (PS9)
08/24/2015 at 14:23 • Filed to: blender, Ford GT, You Don't win friends with spoi-lers

Kinja'd!!!4 Kinja'd!!! 10
Kinja'd!!!

You don’t win friends with spoi-lers
You don’t win friends with spoi-lers
You don’t win friends with spoi-lers


DISCUSSION (10)


Kinja'd!!! TheHondaBro > PS9
08/24/2015 at 14:35

Kinja'd!!!1

You win friends with pizza.


Kinja'd!!! itschrome > TheHondaBro
08/24/2015 at 14:47

Kinja'd!!!0

you win best friends with pizza AND beer.


Kinja'd!!! MultiplaOrgasms > TheHondaBro
08/24/2015 at 14:48

Kinja'd!!!1

*booze


Kinja'd!!! Sampsonite24-Earth's Least Likeliest Hero > PS9
08/24/2015 at 14:52

Kinja'd!!!1

Kinja'd!!!


Kinja'd!!! Camshaft Chris: Skyline/McLaren/Porsche Fanboy > itschrome
08/24/2015 at 15:16

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Psh, you don’t even need the pizza. I make friends over beer alone all the time!


Kinja'd!!! itschrome > Camshaft Chris: Skyline/McLaren/Porsche Fanboy
08/24/2015 at 15:19

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yeah but are they best friends? if not add pizza to upgrade to next level. haha


Kinja'd!!! If only EssExTee could be so grossly incandescent > PS9
08/24/2015 at 15:29

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Somewhere the should be a “tension” setting that you can apply to individual edges and vertices that’ll keep your panel corners from rounding out when you subdivide.


Kinja'd!!! PS9 > If only EssExTee could be so grossly incandescent
08/24/2015 at 15:34

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That sounds like something I should do after I nail down the basic shape of the car. Maybe not at all if I have to retopo (again) for the body panel lines...


Kinja'd!!! If only EssExTee could be so grossly incandescent > PS9
08/24/2015 at 18:12

Kinja'd!!!0

I’ve never played around with Blender but other programs I’ve used you could right click an edge or point and open a “properties” dialog. One of the options was for tension, and a higher value would prevent what you’ve got going on where the fender, door, and windshield meet.


Kinja'd!!! PS9 > If only EssExTee could be so grossly incandescent
08/24/2015 at 18:41

Kinja'd!!!0

Basics first, details later.